Overwatch 2 Inspired Level (UE5)
Goal: Create a level for Hero Mastery mode
Description: This is a design breakdown of a level blockout I made for Overwatch 2. This is a Hero Mastery course specifically designed for Pharah, testing the player's skills in utilizing her abilities, mastering air traversal movements and competence in general combat. The player's objective remains the same with other Hero Mastery levels: reach the finish line gate as fast as you can, destroy the bots, and collect mastery emblems. The level is relatively short and focuses on essentials only, I would set it for a Recruit Difficulty.
To create this level I used Unreal Engine 5 and aimed to replicate the same art style and some of Pharah’s mechanics to make this blockout closely resemble the original game.
To create this level I used Unreal Engine 5 and aimed to replicate the same art style and some of Pharah’s mechanics to make this blockout closely resemble the original game.
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